Friday, June 4, 2010

Day Three Hundred-three: Evening of June 4th 2010

Nothing much happening, other than feeling frustrated when I don't have enough time to finish an activity in Red Dead Redemption. I want to finish some side quest, check the time, and start the activity. I have misjudged the amount of time necessary for the activity, pick up speed, get sloppy, and boom - start over again with even less time. Then I try to complete a section of the task and save using the camp fire save point. When I return to the game, I don't restart at the campfire, but at the nearest owned house or room. That means that I will have to travel through territory that I might has just travelled through - frustrating.
I hope I can make some time to finish more of the game.
We shall see
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Thursday, June 3, 2010

Day Three Hundred-two: Evening of June 3rd 2010

I was just watching a program on the Military Channel about Coast Guard snipers and how they interdict narco-terrorists by shooting out the smugglers' go-boats engines. That is a very impressive act considering the number of forces working against the shooter. I'll have to catch the ending of the recording later this evening or tomorrow morning.
DVR (Digital Video Recorders) are boon to watching interesting shows later on. The ease of use comes from the menu driven controls and a hard drive for storage. Once you get familiar with the cable providers' menu structure (sometimes daunting), your only limit is the size of the hard drive which contains the recorded shows as files.
Something has just come up, and I'm probably going to pull an 'all-nighter' putting labels on envelops for a school activity tomorrow.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Wednesday, June 2, 2010

Day ThreeHundred-one: Evening of June 2nd 2010

Like I said yesterday, a lot of time was spent running errands, but on the return from one I stopped in at f.y.e. (for your entertainment) store in the Loop just off of a Brown Elevated Line station. I had seen a advertisement for a Nintendo DS puzzle game called PICROSS 3D. The goal is to discover what the hidden form contained in cube. You can chip away from the cube based upon a set of clues. It reminds me of the Windows mini game Mine Sweeper, where you identified where the mines were by removing the non-mine squares. The difference here is it is three dimensional and the object contained in the large cube isn't a collection of randomly generated squares but an abstraction of an real object. It sounded interesting, I know my daughter likes puzzle solving games, and the price was reasonable, so I picked up a copy. Hopefully, we'll enjoy it.
We shall see.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Tuesday, June 1, 2010

Day ThreeHundred: Evening of June 1st 2010

I checked out my progress and, after completing the Mexican missions, found that I had completed approximately sixty-five percent of the game. I've received seventeen percent of the awards. I am moving along.
I wouldn't last very long out in the forest areas. I get cocky and the next thing I know is a grizzly is turing me into a rag doll and dead simultaneously. Later I began to use my hearing act as a early warring system. It helps but I was still ambushed by some cougars (big cats) and some massive bears. Taking out a charging bear is a bit harrowing, but using Deadeye and taking the bear head on.
Well that does it for now. The next couple of day will be duty packed, so I'm not sure what condition I'll be in at the end of t he day.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Monday, May 31, 2010

Day Two Hundred Ninety-nine: Evening of May 31st 2010

I'm beginning to wonder when I'll get back to Alan Wake. I thought I was more than halfway done, but the Red Dead Redemption keeps me hopping all over the place and my avatar is faced with deceitful and condescending allies who send me out on dangerous missions, playing on my desire to save his family. Wild herrings abound, whether assign by an ally, or a perfect stranger. I've gotten to the point that I play with the same understanding that I'm being used but I know that my ultimate goal is worth it, especially if I can maintain a decent 'Honor' Level.
Next time I start the game up, I'll have to check the stats to see where I stand.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Sunday, May 30, 2010

Day Two Hundred Ninety-eight: Evening of May 30th 2010

Red Dead Redemption is extremely addicting. I played it on an off for about five hours and wished I had more free time to work on additional missions.
When you south of the border into Mexico, go to Chuparosa and become the student of the old gunfighter. You'll achieve the final level of the Deadeye skill, and you'll see the benefits immediately.
Travel all over the place noting land markers. It took me forever to get the first three levels of treasure hunter, but my explorations of out of the way places started to pay off and I'm at Level Nine of the Treasure Hunter and I know the final site will be in the Blackwater area, so I can relax.
I'll see what I can do tomorrow.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Saturday, May 29, 2010

Day Two Hundred Ninety-seven: Evening of May 29th 2010

Red Dead Redemption is a deep game. There were hint to this early on with the protagonist being forced by railroad men/federal agents operating out of the town of "Blackwater." I can't go to Blackwater, yet. Apparently, there are more missions/objectives that need to be completed before access to the town and the related scenarios become available.
Currently, my antagonist has escaped to Mexico and linked up with another outlaw. When I arrive, my avatar becomes embroiled in a civil war. The nature of the military organization is masked. Some of the comments sound noble and others suggest a warlords power grab. So I'll have to wait and see what develops.
As an aside, I had one of those visual glitches occur during a gun battle. A bad guy mounted a horse, was riding away as I winged him. He appeared to be losing control of his mount near a fork in the road when it happened. The rider went one way and his mount went the other way. I watched for a fraction of a second and shot the rider. He fell to the ground and became an 'x' on the map. This became a "You had to see it to believe it" moment.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Friday, May 28, 2010

Day Two Hundred Ninety-six: Evening of May 28th 2010

I just finished playing Red Dead Redemption, and I was going to report my progress by describing my confusion regarding what path I am on. Currently, according to the map, I only have a single loose end. So I wonder how this will unfold in the hours to come. I shall see.
But, when I sat down, my daughter needed help setting up the playlist for the her upcoming prom. I opened iTunes to confirm the names of the artists performing the piece, or the reverse, getting the name of the song. We could, also, listen to the 30 second audio clips. That was fun. We wondered why the students selected the particular piece for the prom. Now she needs to send the completed list off to the prom DJ.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Thursday, May 27, 2010

Day Two Hundred Ninety-five: Evening of May 27th 2010

As I played Red Dead Redemption memories neighborhood play from the 1950s surfaced. One of the frequent after school activities on the block where I lived was a variant of Cowboys and Indians. Now please realize, this was back in the mid to late 50s, and this shooter usually was just Good Guys versus Bad Guys or Hermitage guys against Wood Street guys. None of us thought deeply about what the rolls meant in the grand scheme of it. We were just in a competitive mode and one side tried to eliminate the other, frequently enhanced by the shouts of "Bang your dead!", "Am not!!", and "Cheater!!!" I think that you might say that this type of activity is at the heart of team deathwatch in video gaming with the an algorithm set up to keep everyone honest. This not always accepted and results in a remark that the machine cheated. Sometimes negative results can still produce the fervent claims based on the distrust of the unseen umpire.
None of us, as far as I can remember shifted over to a life of crime just because we enjoyed being a villain. We knew it was fantasy play. I wonder if the immediacy of the Second World War, the Korean Police Action, and the constant threat of nuclear destruction had an impact on our perception of what was real and what was fantasy.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Wednesday, May 26, 2010

Day Two Hundred Ninety-four: Evening of May 26th 2010

Just Red Dead Redemption today and only about two and a half hours.
There was a horse shoe throwing competition, which I lost, that took about ten minutes to complete. It was similar to some of the older golf sims that require a swing meter with a 'sweet zone' that you need to hit in order to get close to the iron rod.
The balance of the time was spent exploring, defending the virtue of defenseless maidens, killing gang leaders, and learning how to kill using my Bowie knife.
I, also, attempted getting my daughter to play Allan Wake. Nothing like getting another opinion regarding the scary environment and maybe a co-op partner.
We shall see.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Tuesday, May 25, 2010

Day Two Hundred Ninety-three: Evening of May 25th 2010

Alan Wake and Red Dead Redemption, Alan Wake and Red Dead Redemption, Alan Wake and Red Dead Redemption . . . decisions, decisions, decisions . . . I have to play both because they are a lot of fun, and a total distraction regardless which I'm playing. The only thing that places a limitation on my game play is time, and as good as the games are, that limitation rests in the back of my mind.
The first chapter of Alan Wake is complete and I know I need to learn how to duck when I'm attacked by multiple Taken, the possessed entities from the town, if I intend to survive. I, also, found out that the downloadable content will expand the experience of the protagonist, a la additional chapters, that flesh out the story for Alan.
In Red Dead Redemption, I learn how to snap shoot with accuracy, this was demonstrated in a piece on Xbox Live. I always try to get close and do a one shot takedown with my opening volley, and this technique enhances the following volleys.
Well, I even have to pay attention to time when I'm preparing my entries for this blog. So, I'm going to close this piece, wish you a good night, and say, "Don't let the bed bug bite."
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Monday, May 24, 2010

Day Two Hundred Ninety-two: Evening of May 24th 2010

Just a little bit of this and a little bit of that and a whole lot of the chores (housework, errands, filter changing, dog walking, letterbox cleanup, etc.).
I fired up Alan Wake but fell asleep in "The Recliner" until my wife called about four in the afternoon. From then on until now, it was dinner and some of the above tasks.
I hope to hit Red Dead Redemption or Alan Wake, but if tomorrow mirrors today then that may not come to fruition.
We shall see.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Sunday, May 23, 2010

Day Two Hundred Ninety-one: Evening of May 23rd 2010

I managed to sneak in a session with the Xbox 360 game, Alan Wake. It's wasn't really a sneak, but rather a break in the Sunday routine. I had set the laundry in motion, washer and dryer, put the disk in the console, committed the usual mistake of sitting in "The Recliner" before launching the game. So after a brief nap, I found that the intro graphics are great, the term cinematic could be used. The training scenario, linking learning the controls to the story were solid and smooth. The opening scenarios follows what occurred in the training period seamlessly. I was having an engrossing experience, but had yet to hit the real scary event that the reviewers mentioned. I hope that I haven't jaded my expectations enough to diminish the impact of a future shock.
Now I have divided my loyalties. On the one hand, Red Dead Redemption is worthy of my full attention, but on the other, so it seems, is Alan Wake which as of my initial exposure may require my similar attention. It seems like I have a pleasant dilemma brewing.
We shall see.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Saturday, May 22, 2010

Day Two Hundred Ninety: Evening of May 22nd 2010

Today was spent helping my wife prepare for an upcoming citywide high school graphic design exhibit on Monday. However, we had to finish silk screening some tee shirts for one of the local clubs at her high school. So, from about 6:30am when I awoke, until around 3:30pm, I was busy pulling screens for her three color design. Once that was completed, we started culling student work to be included in the exhibit. We had to finish by 2pm, so that maintenance personnel could close up the the school.
When I returned, I was exhausted and sat in the recliner, knowing full well what was about to occur.
Tomorrows workload will be mundane but time intensive. Hopefully, I'll get a chance to pop in a game and explore any of the game.
We shall see.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Friday, May 21, 2010

Day Two Hundred Eighty-nine: Evening of May 21st 2010

"Red Dead Redemption for the PS3 lives up to the various positive reviews that I have run across online," was the opening line in yesterday post. I'll stand by that but there were distractions that proved to be a hitches in the overall experience.
It has taken me awhile to work with controlling my horse. Primarily, changing the direction of travel was a puzzlement. Traveling in a straight line or even a gentle turn wasn't a problem, but maneuvering in tight places or sharp turns was proving to be where my control broke down. I started studying the control of the horse and noticed that I had to move the controls to actually move the horse's head to make a tight turn in a corner. I'll have to try this a few more times, and maybe check the manual to see if it has statement regarding mount control.
This leads into the next problem, which was solved when I checked the manual, was crouching to utilize cover. There is a scenario with a shoot out and as you approach the site with the local Marshall (you're a good guy), the avatar automatically goes into a crouch, so I thought that would happen anytime some one starts shooting at you. Boy was I wrong. Chalk up a few deaths until I found that pushing the left control stick (L3) in would cause my avatar to duck so that I could crouch behind any type of cover. As I hinted in the opening sentence, I knew that I could find this in the manual.
I didn't get a chance to play today and because of a number of chores tomorrow, I probably won't play Red Dead Redemption or Alan Wake tomorrow.
We shall see.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Thursday, May 20, 2010

Day Two Hundred Eighty-eight: Afternoon of May 20th 2010

Red Dead Redemption for the PS3 lives up to the various positive reviews that I have run across online.
I've played it for over five hours and go "Wow!" every time I play it. The graphics, the fluidity of movement, the story line, and the open world, all helps me 'suspend disbelief' as I interact with the game.
So far I been scammed by a road side diviner, accidentally shot a rancher as I rescued his daughter (damn sniping without a scope), and unsuccessfully hunted for treasure (I know what I'm looking for, I just can't locate it).
Tomorrow, I have some errands in the afternoon, but I hope to get into Alan Wake on the Xbox 360.
We shall see.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Wednesday, May 19, 2010

Day Two Hundred Eighty-seven: Afternoon of May 19th 2010

I just finished posting my Birthday thank-to all my well wishers on Facebook. So, that's about it, although I did receive two video games as birthday gifts and a small PowerShot Canon (camera not ordinance). The two games are Red Dead Redemption for the PS3 and Alan Wake for the Xbox360. I've already received an invitation to do a multiplayer hookup from an old student of mine, thanks to my daughter's Facebook photo post. I hope to take him up on his request.
We shall see.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Tuesday, May 18, 2010

Day Two Hundred Eighty-six: Afternoon of May 18th 2010

I downloaded an app for the iPad, that proved to be an interesting puzzle game. It's called Implode! Lite by IUGO Mobile Entertainment, Inc.
The object of the is to demolish structures. You're presented with a structure, given a fixed amount of explosives, a rubble height goal to come in below, and then try to destroy the structure by the strategic placement of the explosives. As you complete each task, you are given the option of moving on, retrying (for more points), replaying the event to admire you handy work, or quit. The new challenge increases the difficulty by adding some twist to the previous scenario. The lite version only has ten challenges, with three levels of difficulty. I've forgotten how many challenges there are in Implode! XL, over 100 I think. The price is $ 2.99 and, I not sure about this, but there seems to be updates that add new challenges.
At first, I thought that this might be an easy game, and initially that was the way it played out. By the time I reached the eighth or ninth level, I saw the the assignment demands required a more thoughtful assessment explosive placement. I could begin to see the possibilities of this game as a time killer, and if there is DLC then it could prove to be a decent acquisition.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Monday, May 17, 2010

Day Two Hundred Eighty-five: Afternoon of May 17th 2010

Well, if you have been following this blog, you know the string of consecutive days of activity ended this past Saturday. Nothing serious occurred, just assisting my wife with a graphics job for a Chicago Public School Program. I had to assemble/construct a set of banners. Very time consuming, but they looked good when assembled. It took two days. One day to assemble the components, the other to put the banner together from the components. Although this task would chew up around eight hours, it was the regular chores that interrupted creating a flow to finish the project. I was beat at the end of the day (or evening as was the case), so I passed on updating the blog.
Hopefully that will be the last time I'll be involved with a project of this type for a while.
We shall see.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages

Friday, May 14, 2010

Day Two Hundred Eighty-two: Afternoon of May 14th 2010

I'm running out of time and I want to make an entry in order keep the string running.
Today was an errand day, but due to an unusual schedule, my wife and daughter didn't arrive at the normal time so I was able to actually complete a couple of hours of Dead to Rights: Retribution. So I was happy as I re-familiarize myself with the controller buttons. It took about an hour before I got back into the swing of things. It is one of the things that always happens when you shift games or pick up a game after a period of time away from that game. Hopefully, I'll keep my edge in the coming sessions (if I can sneak in a few hours).
We shall see.
For as long as it's needed, I'll keep closing this way. Please check out a good organization that's providing aid in Haiti and make what ever kind of contribution that you can afford. 
-- Post From My iPad using Pages